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Iole Riggio
Iole Riggio
Junior Environment Artist (Unreal Engine)
Brescia, Italy

Summary

3D Environment Artist specialized in Unreal Engine.
I create game-ready environments for real-time applications, focusing on lighting, composition, and visual storytelling.
I am comfortable supporting the full environment art pipeline and have recently focused on prop modeling.
Motivated to grow and collaborate within dynamic game development teams.

Skills

Environment Design3D ModelingCompositingGame DevelopmentTexturingProp ModelingPBR TexturingEnvironment ModelingLevel Design

Software proficiency

Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Sampler
Substance 3D Sampler
Unreal Engine
Unreal Engine